![]() ![]() I developed different plug-ins for mastering, measuring as well as for mixing jobs until the year 2003. The Beginning of the 2000 decade was an opportunity to develop a complete series of Plug-ins, Direct-X and VST plug-insīut also VS3 Plug-ins for the new coming DAW called Pyramix from Merging Technologies, based on a specific Trimedia DSPĪudio board. Later I will make a standalone version just to turn a PC in a This was allowing very powerfulĪudio processing workflow, especially to perform mastering job. ![]() The FFX plug-ins for DirectX, VST and even Winamp ( FFX4) to host DirectX plug-ins in a kind of simplified Plug-in containerĭesigned like a patch bay where the user can insert up to 16 Direct-X plug-ins connected in series. Equalizer.īy having developed plug-ins on different architectures and SDK's, I quickly got interest in Plug-in Hosting as well and developed The C10 (10 Bands Limiter / Compressor) and the Tone-Param Plug-in that is a unique Full Parametric F.I.R. This technology will allow me to develop some years after filters to emulate analog capacitors, I release Spectro-ScultpturAĪnd Tone-4 plug-ins, end of 1999 or beginning of 2000. In the mean time I was working on new audio processing algorithms to spread the sound in 10 different octaves thatĬould be processed independently. Reverb able to be compared to hardware units like Lexicon or TC Reverb. Released in 1999, Aphro-V1 was one of the first audio professional software Taking 100% CPU and with a good sound quality. Very simple, very basic, but with realistic controls look and feel and the willing to go further on this matter.Īfter this I passed all the year 1999 to develop an optimal model of Reverb algorithm, able to run on Pentium computer without Winamp, SAW32, Quartz Audio… One of the first FX I developed is a reverb algorithm called QuickVerb distributed as shareware! ![]() it was the glorious age of audio plug-ins, with many plug-in formats like Direct-X, VST, WaveLab, Some features are free for home use.VB-Audio Software is a brand created by Vincent Burel, independent developer and expert in real time digital audio processing since 1999. A description of what the different features do can be found here. There are several licenses for Stereo Tool, ranging from very cheap licenses for hobby users to more expensive licenses for large broadcast networks with dozens or hundreds of stations. Scroll down for more information about these usage types. If your playout or streaming software doesn't support audio processing plugins, you can instead route audio through the stand alone version via programs such as VB Cable or Virtual Audio Cable. Depending on what your software support, you will need to download one of the VST or DSP plugins for that. For this, you will typically need the stand alone version of Stereo Tool.Īlternatively, Stereo Tool can run inside most playout or streaming software. Stereo Tool can be used like any hardware audio processor, where the input comes from a sound card input and the output is sent to a sound card output and/or stream. A full list of features can be found below on this page. It can be used for both live and file based processing.īeside performing traditional audio processing, Stereo Tool can also repair many common audio problems on the fly, and optimize outgoing audio for better FM reception. It is used by over 3000 FM stations ranging from small local stations to 50-100 kW stations and nation-wide networks with dozens of transmitters, thousands of streaming stations and many DAB+, HD, AM and TV stations. Stereo Tool is a software-based audio processor which offers outstanding audio quality and comes with many unique features. ![]()
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